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"About me"

                        


My name is Natanong Kongchai
 You can called me Fhang. Someone called me Mai and               Maifhang.
        I am studying in English Major, Faculty of Education. 

            .....................

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Acronyms

Exercise


1. IT = Information technology (IT) is the acquisition, processing, storage and dissemination of vocal, pictorial, textual and numerical information by a microelectronics-based combination of computing and telecommunications.
Referent http://en.wikipedia.org/wiki/Information_and_communications_technology

2. ICT = Information and communications technology(ICT) is now also used to refer to the merging (convergence) of audio-visual and telephone networks with computer networks through a single cabling or link system.2. ICT = Information and communications technology(ICT) is now also used to refer to the merging (convergence) of audio-visual and telephone networks with computer networks through a single cabling or link system.
Referent http://en.wikipedia.org/wiki/Information_technology

3. CAI = computer-assisted instruction (CAI) is a program of the Promise Foundation, a US non-profit organization that works with the children of migrant families in both rural and urban China.
Referent http://www.cai-china.org/site/

4. CALL = Computer-assisted language learning (CALL) is succinctly defined in a seminal work by Levy (1997: p. 1) as "the search for and study of applications of the computer in language teaching and learning".
Referent http://en.wikipedia.org/wiki/Computer-assisted_language_learning

5. WBI = The Web-based instruction is the process of interface between the current technologies and theinstructional design process to increase the efficiency of learning and overcome problems associated withotherwise having to give instruction at specific time and place.
Referent http://www.rd.ru.ac.th/journal/

6. CMC = Computer-Mediated Communication (CMC) is the process by which people create, exchange, and perceive information using networked telecommunications systems (or non-networked computers) that facilitate encoding, transmitting, and decoding messages.
Referent http://www.december.com/john/study/cmc/what.html

7. CBI = Computer-based learning in education refers to using computers as a central part of the educational experience. Teachers use educational websites and software to enhance daily classroom curriculum.
Referent http://www.ehow.com/facts_6081722_computer_based-instruction-education_.html

8. TELL = Technology-Enhanced Language-Learning (TELL) in an increasingly globalised world. It is not a technical paper in thesense that it will deal with methodological or software issues.
Referent http://www.stc.arts.chula.ac.th/ITUA/Papers_for_ITUA_Proceedings/Andrew-Lian.pdf

9. MUD = A MUD (originally Multi-User Dungeon, with later variants Multi-User Dimension and Multi-User Domain) is a multiplayer real-time virtual world, with the term usually referring to text-based instances of these.
Referent http://en.wikipedia.org/wiki/MUD

10. MOO = MOO (MUD Object Oriented) un sofisticato programma informatico che permette a più utenti di collegarsi da remoto, normalmente via Internet, ad un ambiente condiviso che contiene stanze ed oggetti, all'interno di esso è quindi possibile interagire, sia con l'ambiente che con gli altri utenti, in tempo reale.
Referent http://en.wikipedia.org/wiki/MOO 

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Learning Reflection

Thinking on the Application of Multimedia into College English Teaching

        The four main that the new generation should learn how to know, learn how to do, learn how to leave together, learn how to be. The teaching target of college English is to cultivate the student’s comprehensive capabilities to use English, especially  the listening comprehension and oral expression ability.


         1.  The Current Status of the Multimedia Teaching Method in  College English teaching
                We can cultivate the students’s English abilities, which are the final teaching aim  and developing  the student’s English intercommunitive ability.

         2.  Relationship between the Qualities of the College English Teachings and Multimedia Teaching
                 The teacher should make innovation on the College English Test and be more active  in  the teaching and carry out effective quality education.

          3.  Misunderstandings and Disadvantages of Multimedia teaching  in College English Teaching
             - Teachers neglecting the essentials
             - Teachers over use multimedia and neglecting its auxiliary teaching function
             - Some teachers being impercipient to multimedia method.

         4. Some suggestions on  Multimedia Teaching in College English Teaching
             -  Teacher should change  their ideas of using multimedia teaching that the determinant  of  teaching optimization doesn’t   rely on using whichever  media but the education concept.
              - We should devote major efforts to developing multimedia teaching mode based on network  circumstance. the students’ interest of self –study English will be strengthened, their ability of speaking and listening to English will be also heightened.

         5.  Conclusion
            The using of multimedia in nowadays, multimedia is a part of thing to developing the teaching in the college classroom. We should support and apply multimedia teaching method into both teachers and learners.

    
Innovative Educational Technology In The Global Classroom.
      From this article, Globalization and innovation are the important of Education-ESOL teachers, TESOL teacher. It's a part of development educational practice. This article said that "When creating a technology-integrated assignment,teachers should consider what they want student to learn from it in terms of both the technology and academic content." It means teachers should create and cultivate student's learning in a language classroom in order to make them interesting in some lessons. Teachers need to know how to use instructional technology to teach students who represent generations to come.

     How to integrate culture in the context of globalization and provide ESOL teachers with various innovative learning modes?
                1.  Integrating Instructional Technology into An assignment
                2. The ELL Case study (ELL = English Language Learning)
                3. Blogging
                4. Pod casting
                5. Creating a wiki
                6. Online discussion
                7. Implications

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why do we have to use blog in ELT

why do we have to use blog in ELT

Blogs, online personal journals that are frequently updated, have existed in the cyberspace community since 1998. In August of 1999 the release of Blogger, a free blog hosting service, fostered the rapid growth of blog sites (Blood, 2000). Later, blog genre extended into various professional realms especially journalism and business. The cover story of the first issue of Fortune magazine in 2005 introduces “10 tech trends to watch in 2005”, and blog ranks the first one. “According to blog search-engine and measurement firm Technorati”, Fortune reports, “23,000 new weblogs are created every day – or about one every three seconds” (p.34). No wonder the author claims that blogs have become a force that business can’t afford to ignore.
Blogs may be still strange to some English teachers here in Taiwan. What on earth is a blog? According to Webopedia, an online encyclopedia dedicated to computer technology, blog is defined as “Short for Web log, a blog is a Web page that serves as a publicly accessible personal journal for an individual. Typically updated daily, blogs often reflect the personality of the author.” I first found out the free blog construction service of Blogger in the middle of 2003 and immediately created an experimental blog titled “ESL teaching” in my personal website. However, while it was quite convenient to update my ideas about ESL teaching in this blog, I had difficulty adding sidebar links and making my archives function properly. That blog site has hibernated since then. In September 2004, I realized that Blogger also offered Blog*spot URL address as its blog hosting platform. I tried to create another blog hosted on blogger.com and found that it was pretty user-friendly and all the functions worked properly. Because blog features its easy-to-use interface, frequent text update, and interactive comment area, most educators applied their blogs to reading or writing classes (Campbell, 2003; Johnson, 2004; Oravec, 2002; Wilder & Merritt, 2004)







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Synchronous Tools and Asynchronous Tools


Synchronous Tools

Synchronous tools enable real-time communication and collaboration in a "same time-different place" mode. These tools allow people to connect at a single point in time, at the same time. Synchronous tools possess the advantage of being able to engage people instantly and at the same point in time. The primary drawback of synchronous tools is that, by definition, they require same-time participation -different time zones and conflicting schedules can create communication challenges. In addition, they tend to be costly and may require significant bandwidth to be efficient.

Tool Useful for Drawbacks
Audio conferencing Discussions and dialogue Cost, especially when international participation is involved
Web conferencing Sharing presentations and information Cost, bandwidth; may also require audio conferencing to be useful
Video conferencing In-depth discussions with higher-touch interactions Cost, limited availability of video conferencing systems
Chat Information sharing of low-complexity issues Usually requires typing, "lower touch" experience
Instant messaging Ad hoc quick communications All users must use compatible system, usually best for 1:1 interactions
White boarding Co-development of ideas Cost, bandwidth; may also require audio conferencing to be useful
Application sharing Co-development of documents Cost, bandwidth; may also require audio conferencing to be useful



Asynchronous Tools
Asynchronous tools enable communication and collaboration over a period of time through a "different time-different place" mode. These tools allow people to connect together at each person's own convenience and own schedule. Asynchronous tools are useful for sustaining dialogue and collaboration over a period of time and providing people with resources and information that are instantly accessible, day or night. Asynchronous tools possess the advantage of being able to involve people from multiple time zones. In addition, asynchronous tools are helpful in capturing the history of the interactions of a group, allowing for collective knowledge to be more easily shared and distributed. The primary drawback of asynchronous technologies is that they require some discipline to use when used for ongoing communities of practice (e.g., people typically must take the initiative to "login" to participate) and they may feel "impersonal" to those who prefer higher-touch synchronous technologies.

Tool Useful for Drawbacks
Discussion boards Dialogue that takes place over a period of time May take longer to arrive at decisions or conclusions
Web logs (Blogs) Sharing ideas and comments May take longer to arrive at decisions or conclusions
Messaging (e-mail) One-to-one or one-to-many communications May be misused as a "collaboration tool" and become overwhelming
Streaming audio Communicating or teaching Static and typically does not provide option to answer questions or expand on ideas
Streaming video Communicating or teaching Static and typically does not provide option to answer questions or expand on ideas
Narrated slideshows Communicating or teaching Static and typically does not provide option to answer questions or expand on ideas
"Learning objects"
(Web-based training) Teaching and training Typically does not provide option to answer questions or expand on ideas in detail
Document libraries Managing resources Version control can be an issue unless check-in / check-out functionality is enabled
Databases Managing information and knowledge Requires clear definition and skillful administration
Web books Teaching and training Not dynamic and may lose interest of users
Surveys and polls Capturing information and trends Requires clear definition and ongoing coordination
Shared Calendars Coordinating activities System compatibility
Web site links Providing resources and references May become outdated and "broken"
A significant step beyond this smorgasbord of individual tools are web-based platforms that aim to provide some or most of the functionality of these standalone tools, but do so within a single integrated collaborative environment. The integration and synthesis of these tools creates a container that turns out to be far greater than the sum of its parts and can become the single portal for all community activities. Going beyond the hodgepodge of individual technologies can elevate members' experiences by encouraging collaborative learning and knowledge sharing.
http://www.asaecenter.org/Resources/articledetail.cfm?itemnumber=13572
   

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My video

Music